WRECK-A-MECHA

WRECK-A-MECHA Card game

I created artwork and visuals for Black Table Games. Wreck-A-Mecha is a card game where you build your own robot and fight against another players robots. I worked on all of the artwork and I had help from Matthias Bushy for the logos, final icons, and final card layout.

Special thanks to Aly Sankey for taking photos of the packaging.

My role

Illustrator / Visual designer

Packaging and contents

I used the main artwork on front of the game box and gave a blue print feel to the back of the box. The side of the box has a little shooting robot.

Final visual showing two robots built from parts found in the card game.

Card Anatomy and Final design

Final card design made in collaboration with Matthias Bushy. I did base layout and created final production files for hand off to Black Table Games.

Initial concepts to help me visualize how the robots would be formed.

A small process from start to finish on a single drawing.

Playmat

Final design and artwork for the playmat.

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